Growing up – the video game industry’s move towards mass appeal

With E3 now over, it’s customary for people to declare one company a “winner” of the show.  However, this year, the winner isn’t Microsoft, Nintendo or Sony, the winner, or winners, are consumers, specifically, “casual” gamers.  If one thing was apparent during this year’s E3, it was that casual games have become big business in [...]

Let’s talk

In yesterday’s article, I talked about how the Internet is changing the way we play our games. I also talked about how Fable 2 is introducing a new, seamless co-op experience, on and offline.  However, Fable 2 is doing something else as well, something much more revolutionary. As Peter Molyneux announced at GDC last month, [...]

The problem with online connectivity for video games

In this generation of game consoles, it has become apparent that the Internet is the wave of the future when it comes to gaming. The Xbox helped to establish the idea of the connected console through its Xbox Live service and, although there may have been consoles before it that offered various connectivity options, none [...]

Five reasons why the iPhone won’t compete with the DS and PSP

In yesterday’s article, I talked about the iPhone SDK and how it could revolutionize the handheld gaming industry. I went on to list five specific aspects of the iPhone which Nintendo and Sony should be worried about. Today, I am going to look at the other side of the story and list five reasons why [...]

Follow

Get every new post delivered to your Inbox.