Why the iPhone/iPod touch isn’t suitable for motion-controlled gaming… yet

After several kinks and a great deal of frustration, the iPhone 3G is finally out, along with the iPhone 2.0 software update.  Along with these two big releases is the equally significant (perhaps even more significant) release of the highly anticipated App Store.  The App Store gives developers an easy and streamlined way to get [...]

A bad Apple

According to Climate Counts, a nonprofit organization backed by yogurt company Stonyfield Farm, Apple ranks at the bottom of the list for companies that are the most environmentally friendly, receiving a score of 11 out of a possible 100.  Specifically, Climate Counts cites Apple’s lack of publicly available information on its global warming policies and [...]

Video comes to the Zune

You may remember that a few months back, NBC took down all of its video content from the iTunes Store.  Well, guess where NBC has moved to?  That’s right, the Zune Marketplace.  The Zune has been Microsoft’s attempt to snatch some of the MP3 player market share away from Apple and its ubiquitous iPod, but [...]

Five reasons why the iPhone won’t compete with the DS and PSP

In yesterday’s article, I talked about the iPhone SDK and how it could revolutionize the handheld gaming industry. I went on to list five specific aspects of the iPhone which Nintendo and Sony should be worried about. Today, I am going to look at the other side of the story and list five reasons why [...]

Five reasons why the iPhone is a threat to the DS and PSP

We generally don’t think of our cellphones as being great mobile gaming devices. Sure, they satisfy the five-minute urge to occupy ourselves while on the bus, but they’re hardly considered the preferred platform for portable gaming. It looks like all of this may be changing thanks to the recent unveiling of the iPhone SDK, which, [...]

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