Why the iPhone/iPod touch isn’t suitable for motion-controlled gaming… yet

After several kinks and a great deal of frustration, the iPhone 3G is finally out, along with the iPhone 2.0 software update.  Along with these two big releases is the equally significant (perhaps even more significant) release of the highly anticipated App Store.  The App Store gives developers an easy and streamlined way to get [...]

Five reasons why the iPhone won’t compete with the DS and PSP

In yesterday’s article, I talked about the iPhone SDK and how it could revolutionize the handheld gaming industry. I went on to list five specific aspects of the iPhone which Nintendo and Sony should be worried about. Today, I am going to look at the other side of the story and list five reasons why [...]

Five reasons why the iPhone is a threat to the DS and PSP

We generally don’t think of our cellphones as being great mobile gaming devices. Sure, they satisfy the five-minute urge to occupy ourselves while on the bus, but they’re hardly considered the preferred platform for portable gaming. It looks like all of this may be changing thanks to the recent unveiling of the iPhone SDK, which, [...]

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